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Lesson 4 of 15

Light – Reflection and Refraction · Lesson 4 of 15

Representation of Images Formed by Spherical Mirrors Using Ray Diagrams

Two rays do all the detective work while the others enjoy the day off.

Learning Objectives

• Explain why two suitable rays are enough to locate an image. • Apply the four standard ray rules for spherical mirrors. • Use solid and extended rays correctly. • Construct and interpret mirror ray diagrams. • Recognise common geometrical errors in ray diagrams.

Every point on an illuminated object sends out many rays, but drawing all of them would hide the geometry we need. A ray diagram chooses two rays whose paths after reflection are easy to predict. Their intersection locates the image of the chosen object point.

Why Two Rays Are Sufficient

If two reflected rays from the tip of an object actually intersect, the tip of a real image is at that intersection. If they diverge, extend them backward with dashed lines; where those extensions meet is the tip of a virtual image. A third correct ray would pass through the same image point and can be used as a check.

Standard Ray Rules

Rule 1

A ray parallel to the principal axis passes through principal focus after reflection from a concave mirror or appears to come from principal focus after reflection from a convex mirror.

Reflection of a ray parallel to the principal axis A two-panel ray diagram showing that a ray parallel to the principal axis reflects through the principal focus of a concave mirror, while the reflected ray from a convex mirror appears to originate from its virtual principal focus. Parallel Ray Rule for Spherical Mirrors A ray parallel to the principal axis is reflected through, or appears to come from, the principal focus. Concave Mirror The reflected ray actually passes through the principal focus. Principal axis Pole (P) Principal focus (F) Centre of curvature (C) Incident ray parallel to the principal axis Reflected ray passes through the principal focus The principal focus is real because the reflected light rays actually meet there. Convex Mirror The reflected ray diverges but appears to originate from the principal focus. Principal axis Pole (P) Principal focus (F) Centre of curvature (C) Incident ray parallel to the principal axis Diverging reflected ray Dashed backward extension The principal focus is virtual because the reflected light rays do not actually meet there. Key distinction Concave mirror: reflected ray passes through the principal focus. • Convex mirror: only its backward extension passes through the principal focus.
A ray parallel to the principal axis
Rule 2

A ray passing through principal focus of a concave mirror, or directed toward principal focus of a convex mirror, emerges parallel to the principal axis.

Focus ray rule for concave and convex spherical mirrors A two-panel diagram showing that a ray passing through the principal focus of a concave mirror, or directed toward the virtual principal focus of a convex mirror, reflects parallel to the principal axis. Focus Ray Rule for Spherical Mirrors A ray passing through, or directed toward, the principal focus reflects parallel to the principal axis. Concave Mirror The incident ray passes through the real principal focus before reaching the mirror. Principal axis Pole (P) Principal focus (F) Centre of curvature (C) Incident ray passes through the principal focus Reflected ray parallel to the principal axis After reflection, the ray and the principal axis have the same direction. Convex Mirror The incident ray is aimed toward the virtual principal focus behind the mirror. Principal axis Pole (P) Principal focus (F) Centre of curvature (C) Incident ray directed toward the principal focus Dashed intended direction Reflected ray parallel to the principal axis The incident ray does not pass through F; only its straight-line extension does. Key distinction Concave mirror: ray passes through the principal focus. • Convex mirror: ray is only directed toward the principal focus.
A ray passing through principal focus
Rule 3

A ray passing through centre of curvature of a concave mirror or directed toward centre of curvature of a convex mirror, retraces its path because it strikes the mirror normally.

Centre of curvature ray rule for spherical mirrors A two-panel diagram shows a ray passing through the centre of curvature of a concave mirror and a ray directed toward the centre of curvature of a convex mirror. Each ray follows a surface normal and therefore retraces its path after reflection. Centre of Curvature Ray Rule A ray travelling along a radius strikes the spherical mirror normally and returns along the same path. Concave Mirror The real ray passes through the centre of curvature before striking the mirror. Principal axis Pole (P) Centre of curvature (C) Tangent at incidence Radius = surface normal Normal incidence: ∠i = ∠r = 0° Reflected ray travels back outward Incident ray travels toward mirror Opposing arrows on one line show that the ray retraces exactly the same path. Convex Mirror The real ray is directed toward the virtual centre of curvature behind the mirror. Principal axis Pole (P) Virtual centre of curvature (C) Tangent at incidence Intended radius = normal Normal incidence: ∠i = ∠r = 0° Reflected ray travels back outward Incident ray travels toward mirror The dashed extension reaches C, but the real reflected ray returns to the left. Why the ray retraces its path A radius is perpendicular to the tangent at a spherical surface, so incidence is normal: ∠i = 0° and ∠r = 0°.
A ray passing through centre of curvature
Rule 4

A ray striking the pole reflects so that its angles with the principal axis are equal, in accordance with the laws of reflection.

Reflection of a ray at the pole of spherical mirrors Two mathematically symmetric ray diagrams show reflection at the pole of concave and convex spherical mirrors. The principal axis is the normal at the pole, the tangent is perpendicular to it, and the angle of incidence equals the angle of reflection. Ray Striking the Pole of a Spherical Mirror At the pole, the principal axis is the normal. Therefore, the angle of incidence equals the angle of reflection. Concave Mirror The ray meets the mirror exactly at its pole. Principal axis = normal at pole Tangent at pole Pole (P) Centre of curvature (C) Incident ray approaches the pole Reflected ray leaves the pole ∠i = 14.7° ∠r = 14.7° Law of reflection: ∠i = ∠r Convex Mirror The same law applies because the principal axis is also normal at this pole. Principal axis = normal at pole Tangent at pole Pole (P) Centre of curvature (C) Incident ray approaches the pole Reflected ray leaves the pole ∠i = 17.4° ∠r = 17.4° Law of reflection: ∠i = ∠r Why the principal axis is the normal at the pole The radius joining the centre of curvature to the pole lies along the principal axis and is perpendicular to the tangent at the pole.
Ray Striking the Pole of a Spherical Mirror

The ray through C returns along itself because a radius to a spherical surface is perpendicular to the tangent at the point of incidence. Its incidence angle is therefore zero. The pole rule is useful when F or C is inconvenient to use.

A Reliable Construction Method

  1. Draw a horizontal principal axis and sketch the mirror with its reflecting side clear.
  2. Place P on the mirror and mark F and C at correct relative distances, with PF half of PC.
  3. Draw the object as an upright arrow with its base on the principal axis.
  4. From the object tip, draw any two standard incident rays and apply the matching reflection rules.
  5. Use solid lines for actual rays. Use dashed backward extensions only when the reflected rays diverge.
  6. Mark the image from the axis to the intersection and state its position, orientation, size and nature.
Basic Construction

Problem
An object is beyond C in front of a concave mirror. Predict the image using a parallel ray and a ray through C.

  1. 1.The parallel ray reflects through F.
  2. 2.The ray through C retraces its path.
  3. 3.The two reflected rays meet between F and C.
  4. 4.Their actual intersection gives a real image; the image arrow points below the axis, so it is inverted and diminished.
Intermediate Construction

Problem
An object is between P and F of a concave mirror. Explain how its image is located.

  1. 1.Draw a ray parallel to the axis; after reflection it travels through F.
  2. 2.Draw a ray toward C; after reflection it returns along its path.
  3. 3.The reflected rays diverge in front of the mirror, so extend them backward behind the mirror with dashed lines.
  4. 4.Their extensions meet behind the mirror, giving a virtual, erect and enlarged image.
More Challenging Construction

Problem
For a convex mirror, show why a finite object always gives a virtual diminished image.

  1. 1.A parallel incident ray reflects as though it came from F behind the mirror.
  2. 2.A ray directed toward C retraces its path after reflection.
  3. 3.The reflected rays diverge; only their backward extensions meet behind the mirror.
  4. 4.The intersection lies between P and F and is closer to the axis than the object tip, so the image is virtual, erect and diminished.
Common Ray-Diagram Errors

Do not measure P, F and C from the mirror's edge; use the pole. Do not draw backward extensions as solid rays. Do not bend a ray before it reaches the mirror, and do not measure reflection angles from the mirror surface.

Quiz

Quick check

What locates the image point in a real-image ray diagram?

Quick check

What happens to a concave-mirror ray passing through C?

Quick check

How should backward extensions be drawn?

Quick check

A ray parallel to the axis of a convex mirror reflects as if it came from where?

Quick check

Why is a third correctly drawn ray useful?

Practice Problems

Practice Problems
  1. State the reflected path of a ray passing through F of a concave mirror. Solution: It emerges parallel to the principal axis.
  2. Explain why a ray through C retraces its path. Solution: It strikes along the radius, which is normal to the spherical surface, so the incidence and reflection angles are both zero.
  3. Construct verbally the image for an object at C. Solution: A parallel ray reflects through F; a ray through C retraces. They meet at C below the axis, producing a real, inverted, same-sized image.
  4. How can a drawing reveal that an image is virtual? Solution: The actual reflected rays diverge, while dashed backward extensions meet behind the mirror.
  5. A student places F farther from P than C. Diagnose the error. Solution: For a small-aperture spherical mirror, F must lie midway between P and C because R = 2f.

Key Takeaways

Key Takeaways

• Two well-chosen rays are sufficient to locate an image point. • Standard rays use the predictable roles of F, C and P. • Actual ray intersections give real images. • Backward extensions of diverging rays locate virtual images. • Solid lines represent actual light paths; dashed lines represent extensions. • Correct placement of P, F and C is essential for an accurate diagram.